<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Dmitry Shabat — Posts</title><description>Computer vision, 3D reconstruction, graphics, math, and software.</description><link>https://xallt.dev/</link><language>en</language><item><title>Deriving the best interpolation function</title><link>https://xallt.dev/posts/deriving-the-best-interpolation-function/</link><guid isPermaLink="true">https://xallt.dev/posts/deriving-the-best-interpolation-function/</guid><description>I wanted to play around with a simple VR app with fun affects around the hand detections from the Quest 3 headset.</description><pubDate>Fri, 17 Jul 2026 21:34:00 GMT</pubDate><category>math</category><category>proof</category><category>derivation</category><category>rust</category><category>vr</category></item><item><title>Digging into OpenMVS fundamentals</title><link>https://xallt.dev/posts/patchmatch-origins/</link><guid isPermaLink="true">https://xallt.dev/posts/patchmatch-origins/</guid><description>I like going down rabbitholes! That&apos;s where I learn the most</description><pubDate>Sat, 11 Apr 2026 06:17:00 GMT</pubDate><category>mvs</category><category>computer-vision</category><category>image-processing</category><category>papers</category></item><item><title>C++ Programming setup for noobs</title><link>https://xallt.dev/posts/c-programming-setup-for-noobs/</link><guid isPermaLink="true">https://xallt.dev/posts/c-programming-setup-for-noobs/</guid><description>Setting up my dev environment for C++ a few months ago was unsurprisingly non-trivial, so I wanted to share the things that would&apos;ve helped me get it…</description><pubDate>Sat, 05 Jul 2025 08:55:02 GMT</pubDate><category>cmake</category><category>c++</category><category>clangd</category><category>devtools</category></item><item><title>CMake is a pain in the ass</title><link>https://xallt.dev/posts/cmake-is-a-pain-in-the-ass/</link><guid isPermaLink="true">https://xallt.dev/posts/cmake-is-a-pain-in-the-ass/</guid><description>I really dislike CMake. Until recently — when I started using it more, fought through the things that were confusing me, and now I dislike it only moderately.</description><pubDate>Wed, 11 Jun 2025 17:57:06 GMT</pubDate><category>cmake</category><category>c++</category></item><item><title>Deriving the formula for the Homography Matrix</title><link>https://xallt.dev/posts/deriving-homography-matrix/</link><guid isPermaLink="true">https://xallt.dev/posts/deriving-homography-matrix/</guid><description>Recently at work I was researching ML approaches to image matching, specifically SuperGlue / MAST3R / ALIKED and some similar methods.</description><pubDate>Sat, 28 Dec 2024 00:00:00 GMT</pubDate><category>math</category><category>linear-algebra</category><category>derivation</category><category>proof</category></item><item><title>How I prepare for my lectures</title><link>https://xallt.dev/posts/how-i-prepare-for-my-lectures/</link><guid isPermaLink="true">https://xallt.dev/posts/how-i-prepare-for-my-lectures/</guid><description>Recently I did my 8th lecture, which was named &quot;Diffusion for 3D&quot; and was basically an intro to text-to-3D and 3D-editing approaches, which lately mostly…</description><pubDate>Fri, 12 Apr 2024 00:00:00 GMT</pubDate><category>presentation</category><category>lectures</category><category>obsidian</category></item><item><title>Sharing my favorite recipes with the world</title><link>https://xallt.dev/posts/sharing-my-favorite-recipes-with-the-world/</link><guid isPermaLink="true">https://xallt.dev/posts/sharing-my-favorite-recipes-with-the-world/</guid><description>I made a dumb thing in like 4 hours. And I love it.</description><pubDate>Tue, 05 Mar 2024 00:00:00 GMT</pubDate><category>cooking</category><category>website</category></item><item><title>3D Data Compression Seminar</title><link>https://xallt.dev/posts/3d-data-compression-seminar/</link><guid isPermaLink="true">https://xallt.dev/posts/3d-data-compression-seminar/</guid><description>I gave a talk recently about 3D Data Compression that I&apos;m very proud of.</description><pubDate>Wed, 24 Jan 2024 00:00:00 GMT</pubDate><category>3d-reconstruction</category><category>graphics</category><category>nerf</category><category>gaussian-splatting</category><category>mesh</category><category>compression</category></item><item><title>Finally a good recipe website</title><link>https://xallt.dev/posts/finally-a-good-recipe-website/</link><guid isPermaLink="true">https://xallt.dev/posts/finally-a-good-recipe-website/</guid><description>My favorite cooking YouTuber, Ethan Chlebowski, has launched his vision of the perfect recipe website:</description><pubDate>Wed, 24 Jan 2024 00:00:00 GMT</pubDate><category>cooking</category><category>opensource</category></item><item><title>Obsidian link aggregator</title><link>https://xallt.dev/posts/obsidian-link-aggregator/</link><guid isPermaLink="true">https://xallt.dev/posts/obsidian-link-aggregator/</guid><description>I&apos;m a big fan of the idea of preserving as many &quot;useful&quot; links as possible. A while ago I managed to educate myself about a lot of things in Computer…</description><pubDate>Wed, 29 Nov 2023 00:00:00 GMT</pubDate><category>obsidian</category><category>javascript</category></item><item><title>Meta Quest 2 Hand Tracking Talk</title><link>https://xallt.dev/posts/meta-quest-2-hand-tracking-talk/</link><guid isPermaLink="true">https://xallt.dev/posts/meta-quest-2-hand-tracking-talk/</guid><description>2 weeks ago out of pure interest for the topic, I decided to google whether there are papers about methods used in Quest 2 for SLAM / other kinds of…</description><pubDate>Mon, 27 Nov 2023 00:00:00 GMT</pubDate><category>vr</category><category>computer-vision</category><category>hand-tracking</category></item><item><title>My overview of LRM</title><link>https://xallt.dev/posts/large-reconstruction-model-overview/</link><guid isPermaLink="true">https://xallt.dev/posts/large-reconstruction-model-overview/</guid><description>Recently I saw a paper that described a method called Large Reconstruction Model (LRM) that generates a 3D object from a single image. It just blew my mind…</description><pubDate>Thu, 16 Nov 2023 17:29:00 GMT</pubDate><category>computer-vision</category><category>machine-learning</category><category>nerf</category><category>papers</category></item><item><title>Connecting Mediapipe with CMake for my own Hand Tracking app</title><link>https://xallt.dev/posts/connecting-mediapipe-cmake/</link><guid isPermaLink="true">https://xallt.dev/posts/connecting-mediapipe-cmake/</guid><description>Skip to here if you want the juicy technical insights right away</description><pubDate>Wed, 08 Nov 2023 00:00:00 GMT</pubDate><category>computer-vision</category><category>mediapipe</category><category>c++</category><category>cmake</category><category>bazel</category><category>hand-tracking</category></item><item><title>How I made this color palette</title><link>https://xallt.dev/posts/how-i-made-this-color-palette/</link><guid isPermaLink="true">https://xallt.dev/posts/how-i-made-this-color-palette/</guid><description>UPD: I already updated my website, so it doesn&apos;t use this black-gold palette anymore, but here&apos;s the screenshot:</description><pubDate>Fri, 27 Oct 2023 00:00:00 GMT</pubDate><category>website</category></item><item><title>Fixing my website after a recent Github Pages overhaul</title><link>https://xallt.dev/posts/my-github-pages-overhaul/</link><guid isPermaLink="true">https://xallt.dev/posts/my-github-pages-overhaul/</guid><description>So recently I started being a bit more active with personal projects &amp;mdash; I did a paid project on the side, I decided to make a C++ hand tracking app on…</description><pubDate>Thu, 26 Oct 2023 00:00:00 GMT</pubDate><category>website</category></item><item><title>Useful Obsidian templates/scripts</title><link>https://xallt.dev/posts/obsidian-useful-scripts/</link><guid isPermaLink="true">https://xallt.dev/posts/obsidian-useful-scripts/</guid><description>Alright, in this post I&apos;d like to share some Obsidian templates &amp; scripts that have piled up over the busy year that I had.</description><pubDate>Mon, 23 Oct 2023 00:00:00 GMT</pubDate><category>productivity</category><category>javascript</category><category>obsidian</category></item><item><title>The CamP NeRF paper is amazing</title><link>https://xallt.dev/posts/the-camp-nerf-paper-is-amazing/</link><guid isPermaLink="true">https://xallt.dev/posts/the-camp-nerf-paper-is-amazing/</guid><description>Sometimes I read papers about NeRF. Yeah, what a shock.</description><pubDate>Mon, 02 Oct 2023 00:00:00 GMT</pubDate><category>machine-learning</category><category>nerf</category><category>optimization</category><category>3d-reconstruction</category><category>math</category><category>papers</category></item><item><title>libffi.so.7 not found after Linux update</title><link>https://xallt.dev/posts/libffi-7/</link><guid isPermaLink="true">https://xallt.dev/posts/libffi-7/</guid><description>I recently ran a global update of my system by executing bash sudo pacman -Syu</description><pubDate>Wed, 16 Feb 2022 00:00:00 GMT</pubDate><category>linux</category></item><item><title>Slashed zeros</title><link>https://xallt.dev/posts/slashed-zeros/</link><guid isPermaLink="true">https://xallt.dev/posts/slashed-zeros/</guid><description>So when I was starting off creating this website of my own, I encountered a minor problem &amp;mdash; my zeros were slashed</description><pubDate>Sat, 25 Dec 2021 00:00:00 GMT</pubDate><category>website</category></item><item><title>Noise Texture Generator</title><link>https://xallt.dev/posts/noise-texture-generator/</link><guid isPermaLink="true">https://xallt.dev/posts/noise-texture-generator/</guid><description>Online fractal noise generator with fast previews</description><pubDate>Fri, 06 Sep 2019 00:00:00 GMT</pubDate><category>graphics</category></item><item><title>Tic80 Carts</title><link>https://xallt.dev/posts/tic-carts/</link><guid isPermaLink="true">https://xallt.dev/posts/tic-carts/</guid><description>Small games/animations I made in Lua with TIC80, a &quot;fantasy&quot; computer.</description><pubDate>Fri, 31 Aug 2018 00:00:00 GMT</pubDate><category>graphics</category></item><item><title>Predicate Generator</title><link>https://xallt.dev/posts/predicate-generator/</link><guid isPermaLink="true">https://xallt.dev/posts/predicate-generator/</guid><description>This algorithm can be used to generate mathematical expressions.\ Pretty cool, right?</description><pubDate>Thu, 31 May 2018 00:00:00 GMT</pubDate><category>math</category></item></channel></rss>