About
Did competitive programming throughout high school, got very interested in Computer Graphics, Machine Learning, AR/VR.
Career:
- Funexpected where I was an Intern Godot Developer. Made most of the ninja-minigame in their Funexpected Math app! I was 16 at the time.
- 2 years at 3D Smile part-time as a Machine Learning Engineer, working on an internal pipeline for teeth detection and segmentation — lots of R&D and some work on the internal ML infrastructure.
- 2 years at Clostra as a full-time Machine Learning Engineer, working on various 3D Vision methods: depth estimation, NeRFs, 3D GANs, etc. Most importantly, learned to stay on top of state-of-the-art research and constantly implement & test new stuff, and work with researchers’ code.
- Worked for 4 months at Gracia AI as an ML Research Engineer, improving the quality and efficiency of the photorealistic 3D captures.
- Currently working at Medida AI, making the work of national USA window manufacturers way easier with Computer Vision! (will share more on that later).
Here is my complete up-to-date resume: resume.pdf